Work in Progress : Slum City Rampage - Seneca Game Art and Animation 2017 Group Project

Role : Level +Lighting Artist / 3D Modeler

Rendered in Unreal Engine 4


Diorama : A Miracle in the Desert (Monastery Base camp Scene)  - Ubisoft Toronto NXT showcase 2017 Submission

Modeled in 3ds Max / Textured in Substance Painter and Designer / Rendered in Unreal Engine 4

Video Showcase

 

Retro TV

Modeled in 3ds Max / Textured in Substance Painter / Rendered in Marmoset Toolbag 3 

Wireframe